The Metal Gear Solid series has always allowed players to stealthily make their way through the games without killing a single fool. The upcoming Metal Gear Solid: Rising will continue this proud tradition when it is released next year. At Gamescom today Konami confirmed that we'll be able to slice our way to the end of Rising without killing a single human.


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Metal Gear Solid: Rising is all about slicing stuff up with your katana. People, cyborgs, buildings, sushi -- nothing is unsliceable. Surely the ability to cut the crap out of everything will be very tempting… Maybe there will be achievements/trophies in it for those who exercise restraint and make it to the end without ending a human life. Konami says you will never be rewarded for killing humans in Rising. When you encounter human resistance you can slice their weapons in half, causing them to run away in fear. If you accidentally slice off a hand or two, well, that will be forgiven, we are told.